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#1 2008-03-07 16:41:20

DaveF
Senior Member
From: Valencia, CA
Registered: 2005-08-20
Posts: 304

oversize, less accurate, Bounding Solid,2 speed MS Col-chk

Super oversize, less accurate, Bounding Solid , to speed up Machine simulation Collision check.

How about, make a simpler, oversize, less accurate design solid , and, less accurate machine for simulation Collision check

A coarse and a fine if you will

Collision is looking for clash between solids, represented by stl's, and or Vericut models. I'm not sure exactly how they do it. I assume that the more accurate the STL, the more triangles to look for clash.  Lets say you tool your design solid, and made a THICK on all surfaces, say +.100 to +.250 earth inches. Then he used chamfer instead of radii for all corners and fillets. Then created STL at low tolerance, say .030 earth inches. That STL would have 5-10% the triangles, of the final part
Do the same with the machine components.

The new functionality, would be to 1st do a clash on the less accurate, oversize glove part.

If there was a clash on that, then it looks to the finish part / machine for actual clash.

There would I think, need to be a place for these "Near Models" under each axis on the component tree.


Dave Frank
Aerospace Dynamics International, PCC
Valencia Ca
"Where else can you have this much fun,.......and get paid???."

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