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First off, we do not own the machine sim license, so trying to change anything that requires machine sim is not possible for us.
I am trying to have Vericut use the center of a block as the rotation axis, but I'm using the corner as my program zero. As most know vericut uses the program zero as center of rotation so it keeps showing false crashes, or worse it show good when it should have crashed.
How do I choose a point to rotate about without messing with my program zero? I've tried moving the components with no success.
any help would be appreciated.
Last edited by rdix33 (2017-05-18 23:05:17)
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